<VR Bodypaint 01> <Virtual Reality, 2019> The series ‘Bodypaint’ focuses on the question of how digital realities are created from procedures in the physical world. It marks the starting point for the development of CUBE. Banz & Bowinkel use recorded...
<Palo Alto> <VR Capture> <VR Installation, 2017> Palo Alto is Banz & Bowinkel’s second work dealing with the representation of a hypothetical virtual reality. Driven by the notion that the virtual world is not the sphere of simulated reality but...
<Mercury> <VR Capture> <VR Installation, 2016> In the VR Experience Mercury (2016), artist duo Banz & Bowinkel relocate the viewer on an archipelago connected by footbridges. Elements of nature, culture or technology intertwine into a surreal...
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