\Splash I

<Splash I> <Social VR Experience @Mozilla Hubs, 2022 – ongoing>...

\Poly Mesh

<Poly Mesh> <VR Capture> <Poly Mesh> <VR Stills> <Poly Mesh> <VR Installation, Resonant Realities, HAL – Haus am Lützowplatz Berlin, 2021> <Poly Mesh> The VR experience Poly Mesh is an interactive, virtual chamber play...

\VR Bodypaint 01

<VR Bodypaint 01> <Virtual Reality, 2019> The series ‘Bodypaint’ focuses on the question of how digital realities are created from procedures in the physical world. It marks the starting point for the development of CUBE. Banz & Bowinkel use recorded...

\Palo Alto (vr)

<Palo Alto> <VR Capture> <VR Installation, 2017> Palo Alto is Banz & Bowinkel’s second work dealing with the representation of a hypothetical virtual reality. Driven by the notion that the virtual world is not the sphere of simulated reality but...

\Mercury (vr)

<Mercury> <VR Capture> <VR Installation, 2016> In the VR Experience Mercury (2016), artist duo Banz & Bowinkel relocate the viewer on an archipelago connected by footbridges. Elements of nature, culture or technology intertwine into a surreal...